remove deprecated labels

This commit is contained in:
daniel
2023-12-31 17:38:51 +01:00
parent deeacd3412
commit 03d28e0636
2 changed files with 8 additions and 17 deletions

View File

@@ -22,12 +22,10 @@ RC(0,0) RC(2,0) RC(2,1) RC(2,2) RC(2,3) RC(2,4) RC(2,5) RC(2,6)
kscan0: kscan {
compatible = "zmk,kscan-gpio-matrix";
label = "KSCAN";
};
encoder_left: encoder_left {
compatible = "alps,ec11";
label = "LEFT_ENCODER";
a-gpios = <&pro_micro 20 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
b-gpios = <&pro_micro 21 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
steps = <30>;
@@ -36,14 +34,13 @@ RC(0,0) RC(2,0) RC(2,1) RC(2,2) RC(2,3) RC(2,4) RC(2,5) RC(2,6)
encoder_right: encoder_right {
compatible = "alps,ec11";
label = "RIGHT_ENCODER";
a-gpios = <&pro_micro 2 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
b-gpios = <&pro_micro 3 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
steps = <30>;
status = "disabled";
};
sensors {
sensors: sensors {
compatible = "zmk,keymap-sensors";
sensors = <&encoder_left &encoder_right>;
triggers-per-rotation = <15>;

View File

@@ -35,7 +35,6 @@
macros {
// undead `
ud_grave: ud_grave {
label = "UNDEAD_GRAVE";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
@@ -45,7 +44,6 @@
// undead ~
ud_tilde: ud_tilde {
label = "UNDEAD_TILDE";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
@@ -55,7 +53,6 @@
// undead ^
ud_caret: ud_caret {
label = "UNDEAD_CARET";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
@@ -65,7 +62,6 @@
// undead '
ud_sqt: ud_sqt {
label = "UNDEAD_SINGLE_QUOTE";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
@@ -75,7 +71,6 @@
// undead "
ud_dqt: ud_dqt {
label = "UNDEAD_DOUBLE_QUOTE";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
@@ -85,7 +80,6 @@
// ascii arrow ->
asc_arr: asc_arr {
label = "ASCII_ARROW";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
@@ -115,7 +109,7 @@
compatible = "zmk,keymap";
colemak_layer {
label = "Colemak";
display-name = "Colemak";
bindings = <
&kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0
&kp TAB &kp Q &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &ud_sqt &kp BSPC
@@ -128,7 +122,7 @@
};
qwerty_layer {
label = "QWERTY";
display-name = "QWERTY";
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &trans
@@ -141,7 +135,7 @@
};
gaming_layer {
label = "WASD";
display-name = "WASD";
bindings = <
&kp N5 &kp N1 &kp N2 &kp N3 &kp N4 &trans &trans &trans &trans &trans
&trans &kp TAB &kp Q &kp W &kp E &kp R &kp Y &kp U &kp I &kp O &kp P &trans
@@ -155,7 +149,7 @@
// left mod
sym_layer {
label = "Symbols";
display-name = "Symbols";
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&trans &none &kp BSLH &kp PRCNT &kp DLLR &kp RA(LS(S)) &none &kp PIPE &ud_caret &kp SLASH &kp RA(N5) &kp F11
@@ -169,7 +163,7 @@
// right mod
nav_layer {
label = "Num / Nav";
display-name = "Navigation";
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&trans &kp LBKT &kp N7 &kp N8 &kp N9 &kp STAR &caps_word &kp INS &kp PSCRN &kp PAUSE_BREAK &trans &trans
@@ -182,10 +176,10 @@
};
adjust_layer {
label = "Adjust";
display-name = "Adjust";
bindings = <
&trans &trans &trans &trans &sys_reset &sys_reset &trans &trans &trans &trans
&trans &to QWERTY &trans &to WASD &ext_power EP_ON &ext_power EP_OFF &trans &trans &trans &trans &trans &trans
&trans &to QWERTY &trans &to WASD &ext_power EP_TOG &trans &trans &trans &trans &trans &trans &trans
&bt BT_CLR &trans &trans &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &out OUT_TOG &trans &bt BT_NXT &bt BT_PRV &out OUT_TOG &trans &trans &trans
&trans &trans &trans &to COLEMAK &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans