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Just another implementation of a NES emulator written in Rust.
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Just another implementation of a NES emulator written in Rust.
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**A note of warning:** This is an exploratory coding project with the aim to understand concepts of assembler and emulation in general. If you are looking for a cycle-accurate ready-to-use NES emulator to play some games, this is the wrong one.
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**A note of warning:** This is an exploratory coding project with the aim to explore concepts of assembler and emulation. If you are looking for a cycle-accurate ready-to-use NES emulator to play your favorite childhood games, use another emulator.
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Usage:
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Usage:
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``` bash
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``` bash
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Make sure to compile with `--release` for 60 fps.
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Make sure to compile with `--release` for 60 fps.
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## what works
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### what works
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* CPU
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* CPU
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* Reading Roms (iNES)
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* Reading Roms (iNES)
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* Memory mapping and RAM
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* Memory mapping and RAM
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* A very simplistic debugger
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* A very simplistic debugger
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## what does not work
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### what does not work
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* GPU / graphics
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* GPU / graphics
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* APU / sound
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* APU / sound
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* Controllers
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* Controllers
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