Update README.md

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Daniel Bauer
2020-01-05 13:47:02 +01:00
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Just another implementation of a NES emulator written in Rust. Just another implementation of a NES emulator written in Rust.
This is an exploratory coding project with the aim to understand concepts of assembler emulation. If you are looking for a cycle-accurate ready-to-use NES emulator, you should probably not use this one. **A note of warning:** This is an exploratory coding project with the aim to understand concepts of assembler and emulation in general. If you are looking for a cycle-accurate ready-to-use NES emulator to play some games, this is the wrong one.
## what works
* CPU
* Reading Roms (iNES)
* Memory mapping and RAM
* A very simplistic debugger
## what does not work
* GPU / graphics
* APU / sound
* Controllers
* a lot of mappers
* game saves
* everything else