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Just another implementation of a NES emulator written in Rust.
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Just another implementation of a NES emulator written in Rust.
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This is an exploratory coding project with the aim to understand concepts of assembler emulation. If you are looking for a cycle-accurate ready-to-use NES emulator, you should probably not use this one.
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**A note of warning:** This is an exploratory coding project with the aim to understand concepts of assembler and emulation in general. If you are looking for a cycle-accurate ready-to-use NES emulator to play some games, this is the wrong one.
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## what works
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* CPU
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* Reading Roms (iNES)
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* Memory mapping and RAM
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* A very simplistic debugger
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## what does not work
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* GPU / graphics
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* APU / sound
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* Controllers
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* a lot of mappers
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* game saves
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* everything else
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