One branch for corax56/corax54 (#12)

* rename corax56 to corax

* rename files

* reformat keymap

* update readme for corax54/56
This commit is contained in:
Daniel Bauer
2024-05-04 10:58:34 +02:00
committed by GitHub
parent 9dd449ba96
commit 65237036af
18 changed files with 257 additions and 245 deletions

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@@ -1,13 +1,13 @@
if SHIELD_CORAX56_LEFT
if SHIELD_CORAX_LEFT
config ZMK_KEYBOARD_NAME
default "Corax56"
default "Corax"
config ZMK_SPLIT_ROLE_CENTRAL
default y
endif
if SHIELD_CORAX56_LEFT || SHIELD_CORAX56_RIGHT
if SHIELD_CORAX_LEFT || SHIELD_CORAX_RIGHT
config ZMK_SPLIT
default y

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@@ -0,0 +1,5 @@
config SHIELD_CORAX_LEFT
def_bool $(shields_list_contains,corax_left)
config SHIELD_CORAX_RIGHT
def_bool $(shields_list_contains,corax_right)

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@@ -0,0 +1,210 @@
#include <behaviors.dtsi>
#include <dt-bindings/zmk/bt.h>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/outputs.h>
#include <dt-bindings/zmk/ext_power.h>
#define COLEMAK 0
#define QWERTY 1
#define WASD 2
#define SYM 3
#define NAV 4
#define DOUBLE 5
#define ADJUST 6
// additional caps word keys
&caps_word {
continue-list = <UNDERSCORE MINUS LS(MINUS) UP DOWN LEFT RIGHT BSPC DEL>;
};
/ {
behaviors {
lthp: layer_tap_hold_preferred {
compatible = "zmk,behavior-hold-tap";
#binding-cells = <2>;
flavor = "hold-preferred";
tapping-term-ms = <200>;
bindings = <&mo>, <&kp>;
};
mthp: mod_tap_hold_preferred {
compatible = "zmk,behavior-hold-tap";
#binding-cells = <2>;
flavor = "hold-preferred";
tapping-term-ms = <200>;
bindings = <&kp>, <&kp>;
};
};
macros {
// undead `
ud_grave: ud_grave {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp GRAVE &kp SPACE>;
};
// undead ~
ud_tilde: ud_tilde {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp TILDE &kp SPACE>;
};
// undead ^
ud_caret: ud_caret {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp CARET &kp SPACE>;
};
// undead '
ud_sqt: ud_sqt {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp SQT &kp SPACE>;
};
// undead "
ud_dqt: ud_dqt {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp LS(SQT) &kp SPACE>;
};
// ascii arrow ->
asc_arr: asc_arr {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp MINUS &kp LS(DOT)>;
};
};
combos {
compatible = "zmk,combos";
gm_capsword {
bindings = <&caps_word>;
// caps on G+M
key-positions = <28 29>;
};
sticky_adjust {
bindings = <&sl ADJUST>;
// sticky adjust layer on LALT+RALT
key-positions = <51 56>;
};
};
keymap {
compatible = "zmk,keymap";
colemak_layer {
display-name = "Colemak";
bindings = <
&kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0
&kp TAB &kp Q &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &ud_sqt &kp RC(RA(F13))
&kp ESC &kp LCTRL &kp A &kp R &kp S &kp T &kp G &kp M &kp N &kp E &kp I &kp O &kp BSPC &kp RC(RA(F13))
&mt LSHFT LBRC &kp Z &kp X &kp C &kp D &kp V &kp C_MUTE &kp C_PP &kp K &kp H &kp COMMA &kp DOT &kp DEL &mt RSHFT RBRC
&kp LGUI &kp LALT &lthp SYM ESC &kp SPACE &kp ENTER &lt NAV ESC &kp RALT &kp RGUI
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp PG_DN PG_UP>;
};
qwerty_layer {
display-name = "QWERTY";
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &trans
&trans &trans &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &trans &trans
&trans &kp Z &kp X &kp C &kp V &kp B &trans &trans &kp N &kp M &kp COMMA &kp DOT &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp PG_DN PG_UP>;
};
gaming_layer {
display-name = "WASD";
bindings = <
&kp TILDE &kp N1 &kp N2 &kp N3 &kp N4 &trans &trans &trans &trans &trans
&kp ESC &kp TAB &kp Q &kp W &kp E &kp R &trans &trans &trans &trans &trans &trans
&trans &trans &kp LCTRL &kp A &kp S &kp D &kp F &trans &trans &trans &trans &trans &trans &trans
&trans &kp LBRC &kp Z &kp X &kp C &kp V &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp PG_DN PG_UP>;
};
// left mod
sym_layer {
display-name = "Symbols";
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&trans &none &kp BSLH &kp PRCNT &kp DLLR &kp RA(LS(S)) &none &kp PIPE &ud_caret &kp SLASH &kp RA(N5) &kp F11
&trans &trans &none &kp LPAR &kp RPAR &kp COLON &asc_arr &none &ud_dqt &kp UNDER &kp LBKT &kp RBKT &kp F12 &trans
&trans &none &ud_grave &kp AT &kp AMPS &none &trans &trans &none &kp HASH &kp QMARK &kp EXCL &trans &trans
&trans &trans &trans &trans &trans &mo DOUBLE &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp PG_DN PG_UP>;
};
// right mod
nav_layer {
display-name = "Num/Nav";
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&trans &kp SLASH &kp N7 &kp N8 &kp N9 &kp STAR &kp INS &kp HOME &kp END &kp PSCRN &none &trans
&trans &trans &kp DOT &kp N1 &kp N2 &kp N3 &kp EQUAL &kp LEFT &kp DOWN &kp UP &kp RIGHT &kp SEMI &trans &trans
&trans &ud_tilde &kp N4 &kp N5 &kp N6 &kp PLUS &trans &trans &kp PAUSE_BREAK &kp PG_DN &kp PG_UP &none &none &trans
&trans &mt LALT MINUS &lt DOUBLE N0 &trans &trans &trans &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp C_PREV C_NEXT>;
};
// double mod
double_layer {
display-name = "Double";
bindings = <
&none &none &none &none &none &none &none &none &none &none
&trans &none &none &none &none &none &none &none &none &none &none &trans
&trans &trans &none &none &none &none &none &none &none &none &none &none &trans &trans
&trans &none &none &none &none &none &trans &trans &none &none &none &none &none &trans
&trans &trans &trans &trans &trans &trans &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp C_PREV C_NEXT>;
};
adjust_layer {
display-name = "Adjust";
bindings = <
&none &none &none &none &sys_reset &sys_reset &none &none &none &none
&none &to QWERTY &none &to WASD &ext_power EP_TOG &none &none &none &none &none &none &none
&none &none &bt BT_CLR &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &out OUT_TOG &none &bt BT_NXT &bt BT_PRV &out OUT_TOG &none &none &none
&none &none &none &to COLEMAK &none &none &trans &trans &none &none &none &none &none &none
&trans &trans &trans &trans &trans &trans &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp PG_DN PG_UP>;
};
};
};

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@@ -0,0 +1,12 @@
file_format: "1"
id: corax
name: Corax
type: shield
url: https://github.com/dnlbauer/corax-keyboard
requires: [pro_micro]
features:
- keys
- encoder
siblings:
- corax_left
- corax_right

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@@ -1,4 +1,4 @@
#include "corax56.dtsi"
#include "corax.dtsi"
&kscan0 {
diode-direction = "col2row";

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@@ -1,4 +1,4 @@
#include "corax56.dtsi"
#include "corax.dtsi"
&default_transform {
col-offset = <6>;

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@@ -1,5 +0,0 @@
config SHIELD_CORAX56_LEFT
def_bool $(shields_list_contains,corax56_left)
config SHIELD_CORAX56_RIGHT
def_bool $(shields_list_contains,corax56_right)

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@@ -1,210 +0,0 @@
#include <behaviors.dtsi>
#include <dt-bindings/zmk/bt.h>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/outputs.h>
#include <dt-bindings/zmk/ext_power.h>
#define COLEMAK 0
#define QWERTY 1
#define WASD 2
#define SYM 3
#define NAV 4
#define DOUBLE 5
#define ADJUST 6
// additional caps word keys
&caps_word {
continue-list = <UNDERSCORE MINUS LS(MINUS) UP DOWN LEFT RIGHT BSPC DEL>;
};
/ {
behaviors {
lthp: layer_tap_hold_preferred {
compatible = "zmk,behavior-hold-tap";
#binding-cells = <2>;
flavor = "hold-preferred";
tapping-term-ms = <200>;
bindings = <&mo>, <&kp>;
};
mthp: mod_tap_hold_preferred {
compatible = "zmk,behavior-hold-tap";
#binding-cells = <2>;
flavor = "hold-preferred";
tapping-term-ms = <200>;
bindings = <&kp>, <&kp>;
};
};
macros {
// undead `
ud_grave: ud_grave {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp GRAVE &kp SPACE>;
};
// undead ~
ud_tilde: ud_tilde {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp TILDE &kp SPACE>;
};
// undead ^
ud_caret: ud_caret {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp CARET &kp SPACE>;
};
// undead '
ud_sqt: ud_sqt {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp SQT &kp SPACE>;
};
// undead "
ud_dqt: ud_dqt {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp LS(SQT) &kp SPACE>;
};
// ascii arrow ->
asc_arr: asc_arr {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <10>;
tap-ms = <10>;
bindings = <&kp MINUS &kp LS(DOT)>;
};
};
combos {
compatible = "zmk,combos";
gm_capsword {
bindings = <&caps_word>;
// caps on G+M
key-positions = <28 29>;
};
sticky_adjust {
bindings = <&sl ADJUST>;
// sticky adjust layer on LALT+RALT
key-positions = <51 56>;
};
};
keymap {
compatible = "zmk,keymap";
colemak_layer {
display-name = "Colemak";
bindings = <
&kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0
&kp TAB &kp Q &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &ud_sqt &kp RC(RA(F13))
&kp ESC &kp LCTRL &kp A &kp R &kp S &kp T &kp G &kp M &kp N &kp E &kp I &kp O &kp BSPC &kp RC(RA(F13))
&mt LSHFT LBRC &kp Z &kp X &kp C &kp D &kp V &kp C_MUTE &kp C_PP &kp K &kp H &kp COMMA &kp DOT &kp DEL &mt RSHFT RBRC
&kp LGUI &kp LALT &lthp SYM ESC &kp SPACE &kp ENTER &lt NAV ESC &kp RALT &kp RGUI
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp PG_DN PG_UP>;
};
qwerty_layer {
display-name = "QWERTY";
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &trans
&trans &trans &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &trans &trans
&trans &kp Z &kp X &kp C &kp V &kp B &trans &trans &kp N &kp M &kp COMMA &kp DOT &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp PG_DN PG_UP>;
};
gaming_layer {
display-name = "WASD";
bindings = <
&kp TILDE &kp N1 &kp N2 &kp N3 &kp N4 &trans &trans &trans &trans &trans
&kp ESC &kp TAB &kp Q &kp W &kp E &kp R &trans &trans &trans &trans &trans &trans
&trans &trans &kp LCTRL &kp A &kp S &kp D &kp F &trans &trans &trans &trans &trans &trans &trans
&trans &kp LBRC &kp Z &kp X &kp C &kp V &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp PG_DN PG_UP>;
};
// left mod
sym_layer {
display-name = "Symbols";
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&trans &none &kp BSLH &kp PRCNT &kp DLLR &kp RA(LS(S)) &none &kp PIPE &ud_caret &kp SLASH &kp RA(N5) &kp F11
&trans &trans &none &kp LPAR &kp RPAR &kp COLON &asc_arr &none &ud_dqt &kp UNDER &kp LBKT &kp RBKT &kp F12 &trans
&trans &none &ud_grave &kp AT &kp AMPS &none &trans &trans &none &kp HASH &kp QMARK &kp EXCL &trans &trans
&trans &trans &trans &trans &trans &mo DOUBLE &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp PG_DN PG_UP>;
};
// right mod
nav_layer {
display-name = "Num/Nav";
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&trans &kp SLASH &kp N7 &kp N8 &kp N9 &kp STAR &kp INS &kp HOME &kp END &kp PSCRN &none &trans
&trans &trans &kp DOT &kp N1 &kp N2 &kp N3 &kp EQUAL &kp LEFT &kp DOWN &kp UP &kp RIGHT &kp SEMI &trans &trans
&trans &ud_tilde &kp N4 &kp N5 &kp N6 &kp PLUS &trans &trans &kp PAUSE_BREAK &kp PG_DN &kp PG_UP &none &none &trans
&trans &mt LALT MINUS &lt DOUBLE N0 &trans &trans &trans &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp C_PREV C_NEXT>;
};
// double mod
double_layer {
display-name = "Double";
bindings = <
&none &none &none &none &none &none &none &none &none &none
&trans &none &none &none &none &none &none &none &none &none &none &trans
&trans &trans &none &none &none &none &none &none &none &none &none &none &trans &trans
&trans &none &none &none &none &none &trans &trans &none &none &none &none &none &trans
&trans &trans &trans &trans &trans &trans &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp C_PREV C_NEXT>;
};
adjust_layer {
display-name = "Adjust";
bindings = <
&none &none &none &none &sys_reset &sys_reset &none &none &none &none
&none &to QWERTY &none &to WASD &ext_power EP_TOG &none &none &none &none &none &none &none
&none &none &bt BT_CLR &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &out OUT_TOG &none &bt BT_NXT &bt BT_PRV &out OUT_TOG &none &none &none
&none &none &none &to COLEMAK &none &none &trans &trans &none &none &none &none &none &none
&trans &trans &trans &trans &trans &trans &trans &trans
>;
sensor-bindings = <&inc_dec_kp C_VOL_DN C_VOL_UP &inc_dec_kp PG_DN PG_UP>;
};
};
};

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@@ -1,12 +0,0 @@
file_format: "1"
id: corax56
name: Corax56
type: shield
url: https://github.com/dnlbauer/corax56-keyboard
requires: [pro_micro]
features:
- keys
- encoder
siblings:
- corax56_left
- corax56_right

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@@ -1,5 +1,5 @@
CONFIG_ZMK_KEYBOARD_NAME="Corax56"
CONFIG_ZMK_KEYBOARD_NAME="Corax"
# Uncomment these lines to add support for encoders
CONFIG_EC11=y

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@@ -1,8 +1,8 @@
{
"id": "corax56",
"name": "corax56",
"keyboard_name": "Corax56",
"url": "https://github.com/dnlbauer/corax56-keyboard",
"id": "corax",
"name": "corax",
"keyboard_name": "Corax",
"url": "https://github.com/dnlbauer/corax-keyboard",
"maintainer": "",
"layouts": {
"LAYOUT": {

1
config/corax.keymap Symbolic link
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@@ -0,0 +1 @@
boards/shields/corax/corax.keymap

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@@ -1 +0,0 @@
boards/shields/corax56/corax56.keymap