30 lines
1.2 KiB
Ruby
30 lines
1.2 KiB
Ruby
# Class to represent a champion
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# @attr [Boolean] active determines if champion is active
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# @attr [Integer] attackRank attack rank
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# @attr [Boolean] botEnabled Bot enabled flag (for custom games)
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# @attr [Boolean] botMmEnabled Bot Match Made enabeld flag (for Coop/AI games)
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# @attr [Integer] defenseRank Champion defense rank.
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# @attr [Integer] difficultyRank Champion difficulty rank.
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# @attr [Boolean] freeToPlay Indicates if the champion is free to play. Free to play champions are rotated periodically.
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# @attr [Fixnum] id Champion ID.
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# @attr [Integer] magicRank Champion magic rank.
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# @attr [String] name Champion name.
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# @attr [boolean] rankedPlayEnabled Ranked play enabled flag.
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class Champion
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attr_accessor :active, :attackRank, :botEnabled, :botMmEnabled
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attr_accessor :defenseRank, :difficultyRank, :freeToPlay, :id, :magicRank, :name, :rankedPlayEnabled
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def initialize(data)
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@active = data['active']
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@attackRank = data['attackRank']
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@botEnabled = data['botEnabled']
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@defenseRank = data['defenseRank']
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@difficultyRank = data['difficultyRank']
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@freeToPlay = data['freeToPlay']
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@id = data['id']
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@magicRank = data['magicRank']
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@name = data['name']
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@rankedPlayEnabled = data['rankedPlayEnabled']
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end
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end |