fixes, documenttation and tests for game api

This commit is contained in:
danijoo
2014-01-01 18:09:25 +01:00
parent 471c9d6f71
commit f05ed4de81
4 changed files with 107 additions and 16 deletions

View File

@@ -1,5 +1,8 @@
require 'sightstone/stat'
# match history of a summoner
# @attr [Fixnum] summonerId ID of the summoner
# @attr [Array<HistoryGame>] games unsorted list of recently played games
class MatchHistory
attr_accessor :games, :summonerId
@@ -7,13 +10,28 @@ class MatchHistory
@summonerId = data['summonerId']
@games = []
data['games'].each do |game|
games << Game.new(game)
games << HistoryGame.new(game)
end
end
end
class Game
attr_accessor :championId, :createDate, :createDateString, :fellowPlayers, :gameId, :gameMode, :gameType, :invalid, :level, :mapId, :spell1, :spell2, :statistics, :subType, :teamId
# A played game
# @attr [Fixnum] championId ID of the played champ of requested summoner
# @attr [Fixnum] createDate UNIX timestamp of creation date of the games
# @attr [Array<Player>] fellowPlayers a list of all players of the game
# @attr [Fixnum] gameId ID of the game
# @attr [String] gameMode mode of the game
# @attr [String] gameType type of the game
# @attr [Boolean] invalid Invalid flag #TODO what is this?
# @attr [Fixnum] level level of the requested summoner
# @attr [Fixnum] mapId ID of the played map
# @attr [Fixnum] spell1 selected summoner spell no 1
# @attr [Fixnum] spell2 selected summoner spell no 2
# @attr [String] subtype subtype
# @attr [Fixnum] teamId ID of the team if there is a team associated to the game
# @attr [Array<Stat>] statistics statistics of the game
class HistoryGame
attr_accessor :championId, :createDate, :fellowPlayers, :gameId, :gameMode, :gameType, :invalid, :level, :mapId, :spell1, :spell2, :statistics, :subType, :teamId
def initialize(data)
@championId=data['championId']
@@ -29,7 +47,7 @@ class Game
@invalid=data['invalid']
@level=data['level']
@mapId=data['mapId']
@spell1=data['spell1]']
@spell1=data['spell1']
@spell2=data['spell2']
@statistics = []
data['statistics'].each do |stat|
@@ -40,6 +58,10 @@ class Game
end
end
# player of a game
# @attr [Fixnum] championId ID of played Champion
# @attr [Fixnum] summonerId ID of the summoner
# @attr [Fixnum] teammId ID of the team
class Player
attr_accessor :championId, :summonerId, :teamId
@@ -48,4 +70,22 @@ class Player
@summonerId = data['summonerId']
@teamId = data['teamId']
end
end
# statistical value of a game
# @attr [Fixnum] id ID of the statistical value
# @attr [String] mame name of the statistical value (example: MINIONS_KILLED)
# @attr [Fixnum] value value
class Stat
attr_accessor :id, :name, :value
def initialize(data)
@name = data['name']
@id = data['id']
@value = if data.has_key? 'value'
data['value']
else
data['count']
end
end
end

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@@ -2,12 +2,17 @@ require 'sightstone/modules/sightstone_base_module'
require 'sightstone/summoner'
require 'sightstone/match_history'
# module to access the game api
class GameModule < SightstoneBaseModule
def initialize(sightstone)
@sightstone = sightstone
end
# returns the match history of a summoner
# @param [Summoner, Fixnum] summoner summoner object or id of a summoner
# @param optional [Hash] optional arguments: :region => replaces default region
# @return [MatchHistory] match history of the summoner
def recent(summoner, optional={})
region = optional[:region] || @sightstone.region
id = if summoner.is_a? Summoner

View File

@@ -1,12 +0,0 @@
class Stat
attr_accessor :name, :value
def initialize(data)
@name = data['name']
@value = if data.has_key? 'value'
data['value']
else
data['count']
end
end
end

58
test/test_game_module.rb Normal file
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@@ -0,0 +1,58 @@
require 'test/unit'
require 'sightstone'
class GameModuleTest < BaseTest
@@req_id = 30447079
def test_recent_games
matchHistory = @@sightstone.game.recent(@@req_id)
assert_instance_of(MatchHistory, matchHistory)
assert_instance_of(Fixnum, matchHistory.summonerId)
assert_instance_of(Array, matchHistory.games)
matchHistory.games.each do |game|
_check_game game
end
end
def _check_game(game)
assert_instance_of(HistoryGame, game)
assert_instance_of(Fixnum, game.createDate)
assert_instance_of(Fixnum, game.championId)
assert_instance_of(Fixnum, game.gameId)
assert_instance_of(String, game.gameType)
assert(game.invalid || !game.invalid)
assert_instance_of(Fixnum, game.level)
assert_instance_of(Fixnum, game.mapId)
assert_instance_of(Fixnum, game.spell1)
assert_instance_of(Fixnum, game.spell2)
assert_instance_of(String, game.subType)
assert_instance_of(Fixnum, game.teamId)
assert_instance_of(Array, game.fellowPlayers)
assert_instance_of(Array, game.statistics)
_check_statistics(game.statistics)
_check_fellows(game.fellowPlayers)
end
def _check_statistics(stats)
stats.each do |stat|
assert_instance_of(Stat, stat)
assert_instance_of(Fixnum, stat.value)
assert_instance_of(Fixnum, stat.id)
assert_instance_of(String, stat.name)
end
end
def _check_fellows(fellows)
fellows.each do |fellow|
assert_instance_of(Player, fellow)
assert_instance_of(Fixnum, fellow.championId)
assert_instance_of(Fixnum, fellow.summonerId)
assert_instance_of(Fixnum, fellow.teamId)
end
end
end